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Detect Secret Doors 3 5. Each round, you can turn to detect secret doors in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. Back to Main Page → System Reference Document → Spells. Open Game Content; Moderate or difficult secret doors take more time. A moderate secret door may be found fairly easily but the method of opening it safely (proper key or password, torch in wall sconce lever, etc.) is not. Difficult secret doors, which are used sparingly, usually have some puzzle or riddle to bypass in order to open the door.

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You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or openings that have been specifically constructed to escape detection are detected by this spell. The amount of information revealed depends on how long you study a particular area or subject. 1st Round: Presence or absence of secret doors. When my wizard with 27 caster levels (20 wizard levels, 5 arcane levels from draconic incarnation, 2 arcane levels from twilight, element of magic) casts detect secret doors, the dc should be: 5 + 3 * 26/2 = 44 I rolled up a new level 1 wizard whose dc should be 5, and the spell description remained the same, the combat log and buff icon again said I could detect as if I had 30 in spot and search. Each Additional Round: The mechanism or trigger for one particular secret portal closely examined by you. Each round, you can turn to detect secret doors in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Detect secret doors is a divination spell that reveals hidden doors within 60 feet of the caster.. Effect Edit. When cast, this spell allows the caster to detect secret doors, compartments, caches, and so forth. Only passages, doors, or openings that have been specifically constructed to escape detection are detected by this spell - an ordinary trapdoor underneath a pile of creates will not be.

There are multiple ways to fix this, easiest would probably be to take secret doors out of the low level detect spells. Others would be to separate detect traps from detect doors/stairs for spells, as it is for staffs/ scrolls/etc. Rogues could have a special ability to sense secret doors. May 28, 2013, 13:38. I was in STK last night on elite. Know the secret doors on either side of the bridge? I used my min level 5 secret door clicky and couldn't detect the first door, but when we got to the other side of the bridge it detected that one. Haven't looted any detect secret door clickys, so it looks like skipping parts of dungeons will be more common now. Detect Secret Doors. School divination; Level bard 1, sorcerer/wizard 1. Casting Time 1 standard action. Components V, S. Range 60 ft.. Area cone-shaped emanation. Duration concentration, up to 1 min./level (D). Saving Throw none; Spell Resistance no. You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or openings that have been specifically constructed to. Secret rooms are rooms that are normally hidden. There is typically one secret room in each chamber, though it is possible for a chamber to have no secret room or multiple secret rooms.Entrances to secret rooms can be opened with blanks, most things that trigger blank effects (such as armor), and certain explosives including the Bomb, Lil' Bomber and the explosion of a fused chest.